These animations are referred to as "emotes." Some emotes execute only once per command while others may loop contiunously until interrupted. Using the / emote command (or / e, / em, and / me) causes a character to perform a short animation (sometimes accompanied by sound effects). Local level $level $archetype$$ local Looking for team Window show chat$$ beginchat / tell $target Preset Keybinds Preset Keybinds KEY/BUTTON When you first begin play in City of Heroes/Villains, your keybinds will be set to the "Default" bind set. The settings will be different depending on whether the profile selection is set to "Default", "Joystick", or "Original." To remove functionality from a key, use the / nop (null operation) command.īelow are the keybinds that are set when you select the "Reset KeyBinds" button in the Keybind Profile options. If there are any pre-existing defined binds for a key, binding a new set of commands to the key will overwrite the old setting. Using the / bind command, slash command functions can be assigned to any key on the keyboard and to any combination of keys with the ALT, CTRL, or SHIFT keys.įor example, the following will tie the / screenshot command to the SYSRQ key on the keyboard: Macros are created using the / macro command as follows:įor example, the following will create a button in your power tray labeled "gratz" that will make your character say "Congrats!" in their currently selected chat channel whenever it is activated. Macros allow the creation of a button that is placed in your power tray with the functionality of one or more stored slash commands. Slash commands are discussed in depth in their own article: These are known as slash commands, because they begin with a slash (/). In City of Heroes and City of Villains, there are a number of commands that can be typed on the chat command line to execute various functions.
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